Interface

Interface Overview

Home

Home
No.AreaDescription
1Create ProjectYou can create a new 3D project or 2D project
2ProjectsYou can view all projects, double-click to enter a project
3SidebarBesides the project page, you can also access business templates, documentation, and editor discussion area

Scene Editing Page

Scene Editing Page
No.AreaDescription
1SidebarContains the main menu of the editor, panel switch buttons, and personalization settings
2Hierarchy PanelLocated on the left side of the editor, it displays all nodes in the entire scene
3Assets PanelLocated at the bottom of the editor, it displays all assets included in the current project, such as HDR maps, models, various texture files, scripts, font files, etc.
4Inspector PanelLocated on the right side of the editor, it shows different editing options based on your current selection
5Main Editing AreaLocated in the middle of the editor, it is the main operation area of the editor, where you can edit the scene using the mouse and keyboard
6ToolbarLocated at the top of the editor, it provides some quick operations, such as switching Gizmo modes, switching scene views, camera configurations, etc.
7Camera Preview AreaLocated at the top left of the main editing area, you can preview the scene from the perspective of the currently selected camera
8Animation Clip EditingDouble-click the AnimationClip asset or click the button in the panel menu to invoke it, where you can edit the specified AnimationClip asset
9Animation Controller EditorDouble-click the AnimatorController asset or click the button in the panel menu to invoke it, where you can edit the specified AnimatorController asset

For detailed introductions of each panel, you can click the links above to view.

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