Post Process Effects

Bloom

API

The Bloom effect adds a halo-like quality to images.

Properties

  • Down Scale: Controls the starting resolution of the bloom post-processing. The default is Half, meaning the initial downsampled resolution is half of the canvas. If precision is not a major concern, it can be switched to Quarter to save resources, reducing it to 1/4 of the canvas.
left image
Half
right image
Quarter
  • Threshold: The bloom effect filters out pixels below this brightness level. The lower the value, the larger the Bloom area. This value is in gamma space, with a default of 0.9.
left image
0.9
right image
0.5
  • Scatter: Sets the diffusion range of the bloom effect, default is 0.7.
left image
0.3
right image
0.8
  • Intensity: The strength of the bloom effect.
left image
1
right image
2
  • Tint: The tint color for the bloom effect.
left image
White
right image
Red
  • Dirt Texture: Adds smudges or dust to the bloom effect using a dirt texture.
left image
Off
right image
On
  • Dirt Intensity: The intensity of the dirt texture.
left image
1
right image
5

Tonemapping

API

Tonemapping remaps the HDR values of an image, improving the overall contrast and color saturation.

Tonemapping is generally used after enabling HDR mode on the camera.

For example, enabling ACES tonemapping in the image below increases the dynamic range in sun-exposed areas, revealing more details:

left image
Tonemapping Off
right image
Tonemapping On

Properties

  • Mode: Tonemapping algorithm. You can choose between Neutral and ACES. The Neutral mode is particularly suitable for situations requiring only range remapping with minimal impact on tone and saturation. The ACES mode uses the cinematic ACES reference color space, which can produce film-like contrast effects but is more consuming in performance.
left image
Netural
right image
ACES

Was this page helpful?