Model

Model Optimization

Model optimization generally starts from the following points:

  • Mesh: Reduce the number of vertices and faces, compress mesh data
  • Texture: Adjust texture size (e.g., from 1024 * 1024 -> 512 * 512), use compressed textures
  • Animation: Compress animation data

Best Practices

In the editor, we can optimize the model in the following ways:

  1. Use Quantize to compress mesh data. When exporting the project, check the GlTF Quantize option to quantize and compress the mesh.
  2. Use Meshopt to further compress mesh data.
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Compression may affect the precision of the model mesh, but in most cases, it is difficult to distinguish with the naked eye.

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