Models typically refer to 3D models created by designers using 3D modeling software, containing a series of meshes, materials, textures, and animations. In Galacean, they are also considered assets. The model asset workflow is usually as follows:
This chapter mainly addresses the following issues developers might encounter:
glTF
or FBX
formats, but the editor will ultimately convert them into the glTF format, which can also be parsed at runtime.